Just a short update tonight, for a number of reasons.
- My computer is running noisily enough that I’m concerned for its safety if I keep making it hang out in Maya with subdivided-thrice models from Mudbox.
- I’m thinking posting on Saturday isn’t all that great with my current work schedule, coming as it does after my two longest days of the week at my day job. It’s a good recipe for procrastination, so I’m going to try to make Wednesday my posting deadline (though I’ll need some White-out for my calendar…) and hopefully force myself to better use all the time I’ve got available in the early part of the week.
- I’m probably going to give the sculpt at least one more go, since it’s been recommended, but that wasn’t something I really wanted to start on after two long days at work. That’ll be up on Wednesday
Alright, so, knocked it down to 1,166 Tris so far, beating Round 1 by over 100 Tris. I don’t expect there will be any drastic changes to the silhouette when I update the sculpt, so I feel pretty confident the Low-poly cushions aren’t going to change, and the frame isn’t getting touched again anytime soon.