Chair Round 2 Quick Update

Just a short update tonight, for a number of reasons.

  1. My computer is running noisily enough that I’m concerned for its safety if I keep making it hang out in Maya with subdivided-thrice models from Mudbox.
  2. I’m thinking posting on Saturday isn’t all that great with my current work schedule, coming as it does after my two longest days of the week at my day job. It’s a good recipe for procrastination, so I’m going to try to make Wednesday my posting deadline (though I’ll need some White-out for my calendar…) and hopefully force myself to better use all the time I’ve got available in the early part of the week.
  3. I’m probably going to give the sculpt at least one more go, since it’s been recommended, but that wasn’t something I really wanted to start on after two long days at work. That’ll be up on Wednesday

chairRound2_HiLoCompare_20131109_01 chairRound2_HiLoCompare_20131109_02

Alright, so, knocked it down to 1,166 Tris so far, beating Round 1 by over 100 Tris. I don’t expect there will be any drastic changes to the silhouette when I update the sculpt, so I feel pretty confident the Low-poly cushions aren’t going to change, and the frame isn’t getting touched again anytime soon.

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