I am an artist who enjoys hard-surface modeling and texturing. I’m mostly interested in “hero assets” like vehicles and weapons, though lately I’ve been working on branching off into environments as well. I graduated from Ringling College of Art & Design in 2011 as one of the first alumni of the new Game Art & Design major.
I love strategy and role-playing games, both digital and traditional. In my spare time, I’m interested in cooking, writing, reading, and drawing.