Chair Update Sculpt Round 3 WIP

Well, this isn’t where I planned to be 4 days later, but, computer and website freakouts last night, sudden plans tonight, and a disinterest in sculpting on my birthday (so I UV-ed instead? Well, Happy Birthday to me…) left me here so far. Eh, new habits take time, and Wednesday is still theoretically, a better day for the week’s absolute posting deadline habit to fall given my current schedule.

chairRound2_UV_20131111 chairRound3_sculptWIP_20131113

Sculpt, not even close to finished. Will edit with more details later.

Okay, so, unexpected plans unexpectedly aborted, but not before losing 4 hours of my night, and now that I’m back, computer is chugging and making scary noises again. I did manage, however, to get a little bit further along in the sculpt, though, not without smoothing it down and restarting another two or three times (which, along with going back and changing the base mesh at least once) is a big part of why there hasn’t apparently been a whole lot accomplished here yet. I’m steadily getting closer to getting those dimples in approximately the right spots, though hitting that sweet spot between “noticeable valleys between the dimples” and “accurately subtle valleys between the dimples” is still giving me a Hell of a time.


We’ll see where this goes over the next week, but for now, time to back up and blow all the dust out of my computer and see if that helps with the noise…

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