It’s Been Too Long…

Man, letting yourself fall behind is a thing that can really come back to bite you. One day you’re not where you think you should be, so you start putting off posting until you catch up, but you haven’t yet broken the bad habits that caused you to fall behind in the first place so you’re never going to “catch up”…

Or maybe that’s just me.

But, of course, I’m not operating on any sort of deadline. There’s no grade or job on the line if I don’t get this done by a set point. Have I made some poor decisions with how to spend my time? Definitely. Am I actually figuring out how to make organic models, not fear sculpting, and get into a personal working flow several effing years after finishing college? Yes, yes, and, I guess I’m kinda on my way to that last one.

So, when last we met, I had started modeling Libusa from 3D.sk, following the 3dTotal “Joan of Arc” tutorial, and I was freaking out about that tutorial’s apathy towards N-gons (or my own lack of experience with translating whatever Max tools make the N-gons that tutorial generates into a Maya environment, one of the two).

Not long after that post, I went back to square one and found a different tutorial, also from 3DTotal, this one by Jahirul Amin (Part 1 in a series). I don’t know that I can say, looking back through this tutorial, that it’s necessarily better than Joan, since I ended up taking it mostly as guidelines (the tutorial was modeling in individual muscle groups with no intent of sculpting and its associated image plane couldn’t possibly be much more different than the one I was using) so much as I just needed a clean start with Libusa.

20140331_libusaCombine

Finalized base mesh. I’m already seeing a lot of work that needs to be done for the next model. For every n-gon I avoided, I seem to have replaced it with an ugly diamond quad that’s making sculpting in certain spots a nightmare. I look forward to seeing what I manage to make out of the armpit by the time my Wacom pen punctures my monitor in frustration with the topology there…

20140421_libusaSculptFront

20140421_libusaSculptBack

Sculpting progress as of tonight. By no means close to done, but I was getting real annoyed with myself for not having posted in so long, so I remembered that a WIP is better than nothing.

Maybe someday soon I’ll stop being the boy who cried “I’m going to start posting on a regular schedule!”

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