Chair Update: Sick of Looking at It

This is probably going to reflect poorly on me, but I’ve been on this for over 2 months; I’m sick of it. If I don’t work on anything else, I feel like I’m liable to stumble back into that terrible phase where I went a year between updates, and nearly as long without working on 3D. It may be a far cry from “hitting the visual target”, but it’s also a far cry from where I was back in September. I’ll mark it up as kinda a win that I’m no longer flailing about quite so hopelessly whenever I have to open a sculpting package or a texture file.

chair_tex_20131204_01 chair_tex_20131204_02 chair_textures_20131204

Alright, now. If all goes according to plan, this time next week will see my first progress from Polycount’s Monthly Community Noob Challenge for December (they’ve lengthened the titles since the last one of those I participated in. I’m out of breath just typing it…).

Maybe I’ll redo this in a few months to test how much more I’ve improved, but at this point, I know I’m not improving without restarting, and that’s the last thing I want to do right now.

 

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